“Holub” Discovery engine (proprietary) - Can generate 18 quintillion procedurally generated worlds. First accountable procedural generation and discovery system.
Unity 3D
The Brainstem (proprietary) - AI Behavioural Modelling Engine. Offers NPCs emotions and empathy for lifelike interactions. Goals & desires action controller for AI autonomy. NPC to NPC interactions evolve their behaviours. AI generated lore within player interactions. Environmental and situational awareness.
AWS, Kubernetes - Scalable cloud stack